

There is no ability to play custom music. The first is that you are limited to the 20-ish tracks provided by the game itself. Sadly though, the console version has two issues. Some of the environments look very cool and run with zero slowdown too Then I could see what was coming better! There is a VR mode too which feels immersive but was quite intense when you speed along. I found that I enjoyed the game best with the furthest away camera setting too and turning off all the graphical bloom. The environments really do switch up how the game feels with its 80’s retrowave vibes or future neon lights. I’m a sucker for games that let you do that and whilst it doesn’t quite hit the heights of Audiosurf or Rhythm Zone, it does an admirable job. The PC version allows you load in your own mp3 music collection too and this makes the game infinitely more enjoyable. This is when Music Racer works an absolute treat. Often the track twists and turns too which means if you are speeding along at a mighty pace, you’ll be relying on your reflexes. When a song increases its drum tempo, the vehicle speeds up. As a baseline premise, Music Racer works really well. You’ll be steering left and right to switch lanes so you can collect what you need and avoid what you don’t. Try to catch as many lasers as possible for the highest score and avoid hitting the pillars which reset your combo meter. Then you auto drive through lasers to the rhythm of the song.

You pick a vehicle, an environment and a song. Whilst the game comes with an all singing and dancing aesthetic – the console version specifically feels like a downgrade from the PC version.
#Music racer Ps4
Enter Music Racer, which has been out on PC for a while but now made its way to PS4 and XBO.

Audiosurf has long been a mainstay in my gaming collection and it has inspired so many other games to follow suit.
